Page 142 - Undergraduate Catalog 2026-27
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Program Learning Outcomes Curriculum
Total Credit Hours: 121
On successful completion of this program the graduate will be General Education Requirements 18 credit hours
able to:
PLO1: Analyze the historical and cultural evolution of video Program Core Requirements 91 credit hours
games, including genre development, key milestones, and Electives 12 credit hours
contemporary trends, to understand their societal impact and
influence on game design practices
PLO2: Design creative and innovative video game concepts, General Education Requirement 18 Credit Hours
including mechanics, systems, and gameplay, while effectively
addressing various constraints (artistic, technical, economic, etc.). Credit
Course Code Course Title Prerequisite(s)
PLO3: Create comprehensive and detailed documentation of the Hours
concepts, systems, processes, and organization required for the ARL 101 (A) Communication Skills in Arabic I No Prerequisite 3
production or presentation of a video game
IELTS average score of 6 or EMSAT average score of 1400 or
PLO4: Develop the gameplay of a video game by integrating passing grade in ENG 102 (R)
and adjusting visual, audio, and interactive components within ENG 200 English II 3
a professional game engine, showcasing advanced skills and (FWS100(E) as co-requisite if placed in ENG200)
knowledge in game design
ENG102 (R) & FWS100(E) as pre-requisite
PLO5: Communicate video game concepts effectively to different FWS 205 UAE and GCC Society 3
stakeholders, tailoring communication style and content to meet FWS100(E)/ USS001 as co-requisite if students enter to
the specific needs and interests of each group ENG200 course directly
PLO6: Manage and oversee video game production while being FWS 310 Fundamentals of Innovation and ENG 200 + Completion of 60 credit hours
able to thoroughly analyze data from operations and testing Entrepreneurship
phases, to ensure optimal game quality at launch and throughout ISL100 (A) Islamic Culture No Prerequisite
the live-ops phase
FWS 100 (E) Academic Skills for Success No Prerequisite
PLO7: Cultivate responsible and ethical professional skills based
on an up-to-date understanding of the video game industry and its
associated cultural dimensions, emphasizing continuous learning
and adaptation Major Core Courses 91 Credit Hours
Credit
Course Code Course Title Prerequisite(s)
Hours
GDS131 Escape Game Project No Prerequisite 3
GDS100 Level Design No Prerequisite 3
GDS101 Principles of Game Design No Prerequisite 3
GDS132 Level Design Workshop GDS100 3
GDS121 Introduction to Adobe Suite No Prerequisite 3
GDS102 Game Documents GDS101 3
GDS122 Office Tools and Applications No Prerequisite 1
GDS202 Prototyping Techniques GDS101 3
GDS223 Introduction to Unity No Prerequisite 2
GDS201 Game Mechanics GDS101 3
GDS211 History of Video Games No Prerequisite 3
GDS121, GDS223, GDS100,
GDS232 2D Game Design Project GDS201 5
Abu Dhabi University | Undergraduate Catalog 2026 - 2027 Abu Dhabi University | Undergraduate Catalog 2026 - 2027

